le_limit_interface.h File Reference

#include "legato.h"

Go to the source code of this file.

Macros

#define LE_LIMIT_APP_NAME_LEN   47
 
#define LE_LIMIT_PROC_NAME_LEN   47
 
#define LE_LIMIT_MAX_PATH_LEN   511
 
#define LE_LIMIT_MAX_PRIORITY_NAME_LEN   6
 
#define LE_LIMIT_MAX_ARGS_STR_LEN   511
 
#define LE_LIMIT_MD5_STR_LEN   32
 

Typedefs

typedef void(* le_limit_DisconnectHandler_t) (void *)
 

Functions

void le_limit_ConnectService (void)
 
le_result_t le_limit_TryConnectService (void)
 
void le_limit_SetServerDisconnectHandler (le_limit_DisconnectHandler_t disconnectHandler, void *contextPtr)
 
void le_limit_DisconnectService (void)
 

Detailed Description

Legato Limit Definitions include file.

Macro Definition Documentation

◆ LE_LIMIT_APP_NAME_LEN

#define LE_LIMIT_APP_NAME_LEN   47

Maximum length of application names.

◆ LE_LIMIT_MAX_ARGS_STR_LEN

#define LE_LIMIT_MAX_ARGS_STR_LEN   511

Maximum string length of argument lists.

◆ LE_LIMIT_MAX_PATH_LEN

#define LE_LIMIT_MAX_PATH_LEN   511

Maximum string length of paths.

◆ LE_LIMIT_MAX_PRIORITY_NAME_LEN

#define LE_LIMIT_MAX_PRIORITY_NAME_LEN   6

Maximum string length of priority names.

◆ LE_LIMIT_MD5_STR_LEN

#define LE_LIMIT_MD5_STR_LEN   32

Length of a MD5 string.

◆ LE_LIMIT_PROC_NAME_LEN

#define LE_LIMIT_PROC_NAME_LEN   47

Maximum length of process names.

Typedef Documentation

◆ le_limit_DisconnectHandler_t

typedef void(* le_limit_DisconnectHandler_t) (void *)

Type for handler called when a server disconnects.

Function Documentation

◆ le_limit_ConnectService()

void le_limit_ConnectService ( void  )

Connect the current client thread to the service providing this API. Block until the service is available.

For each thread that wants to use this API, either ConnectService or TryConnectService must be called before any other functions in this API. Normally, ConnectService is automatically called for the main thread, but not for any other thread. For details, see Client-specific Functions.

This function is created automatically.

◆ le_limit_DisconnectService()

void le_limit_DisconnectService ( void  )

Disconnect the current client thread from the service providing this API.

Normally, this function doesn't need to be called. After this function is called, there's no longer a connection to the service, and the functions in this API can't be used. For details, see Client-specific Functions.

This function is created automatically.

◆ le_limit_SetServerDisconnectHandler()

void le_limit_SetServerDisconnectHandler ( le_limit_DisconnectHandler_t  disconnectHandler,
void *  contextPtr 
)

Set handler called when server disconnection is detected.

When a server connection is lost, call this handler then exit with LE_FATAL. If a program wants to continue without exiting, it should call longjmp() from inside the handler.

◆ le_limit_TryConnectService()

le_result_t le_limit_TryConnectService ( void  )

Try to connect the current client thread to the service providing this API. Return with an error if the service is not available.

For each thread that wants to use this API, either ConnectService or TryConnectService must be called before any other functions in this API. Normally, ConnectService is automatically called for the main thread, but not for any other thread. For details, see Client-specific Functions.

This function is created automatically.

Returns
  • LE_OK if the client connected successfully to the service.
  • LE_UNAVAILABLE if the server is not currently offering the service to which the client is bound.
  • LE_NOT_PERMITTED if the client interface is not bound to any service (doesn't have a binding).
  • LE_COMM_ERROR if the Service Directory cannot be reached.